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Scenario Inc., Delaware (US)

Scenario

Creative AI platform where game studios train their own models on their art, so images, video and 3D stay in the style of the game.

Shared spot7of 12 professional tools with a GDPR profileOur summary of what the provider itself publishes about your data: whether the data is stored in the EU (2 points), whether there is a certification or GDPR guarantee (1) and whether the provider is based in NL or the EU (1). 3 or 4 points is Strong, 2 Good, 1 Limited, 0 Unknown. How we measure in game development
GDPR: Unknown
  • Provider based outside the EU

Each block is a professional tool in game development, the strongest GDPR profile on the left. 6 professional tools, like Scenario, have a limited profile: they share this spot. Click for that tool.

Pricefree 50 credits/day; Starter $15/mofree 50 credits/day; Starter $15/mo, Pro $45/mo, Max $75/mo; Enterprise on request
Free trialYes
BasedUSOutside the EU
ModelChatGPT

Last checked: 8 November 2026 · How we check

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What it does

Train your own models on your own art
Image, video, 3D and audio in one app
Upscale images and split them into layers
750+ models from 50+ providers
Compare models on the same brief
Workflows with nodes and agents
MCP, API and integrations
Which AI model does Scenario use?
Scenario runs (partly) on ChatGPT. It offers foundation models from Flux, GPT and Seedance, among others, plus its own trained style models. For self-serve subscriptions, Scenario may use content to improve its services and AI; this is contractually excluded for Enterprise. SOC 2 Type II. Sub-processors AWS, Vercel and Modal Labs; region not found. You own your output; the free plan is for evaluation only.
How much does Scenario cost?
free 50 credits/day; Starter $15/month, Pro $45/month, Max $75/month; Enterprise on request. Check the current price on the provider's website; rates often change.
Who is Scenario for?
Scenario is aimed at game development and graphic design & design. It suits work such as creating assets: generating 3D models, textures, sprites, icons and UI from text, a sketch or your own art, in the style of the game; animation: having poses, in-betweens and physically accurate movements calculated, and converting video to motion capture; and characters and dialogue: NPCs with a backstory, memory and voice that respond to the player in real time.
What should I watch out for with AI in game development?
Check per subscription what happens to your assets and prompts. Meshy and Convai may use your input and output to improve or train their services on standard plans (with Meshy you can opt out via support), Scenario does this on self-serve plans too and only contractually excludes it on Enterprise, and Ludo.ai reserves the right to train in its terms. On the free plan of Meshy, Meshy owns the output (use under CC BY 4.0 with attribution). Kaedim says it does not use your IP for training and is ISO 27001-certified, Cascadeur runs the AI tools locally and does not collect your animations as training data, and with Unity, training on your content is off by default. Most generative services store data in the US. Only put unreleased art, scripts or player data into a tool once a data processing agreement is in place, and for AI NPCs, check what the model might say to underage players.

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