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Kaedim Limited, London (UK)Kaedim
Turns sketches, references and art direction into production-ready 3D game assets, with a review and approval loop.

- Provider based outside the EU
- Publishes certification/GDPR safeguards
Last checked: 8 November 2026 · How we check
Is this your tool? Fill in missing detailsWhat it does
Data encrypted, ISO 27001 certified
Data deletion on request, with logsComparable in game development
Ludo.aifree 30 credits
Convaifree
Cascadeurfree (non-commercial)
Sloydfree Guest
modl.aion request
GDevelopfreeKaedim compared
Proprietary technology with artist control, not described as an LLM. According to Kaedim, your IP is not used for training. ISO 27001, encryption in transit and at rest, deletion on request with logs. According to the privacy statement, storage and processing in the US. Full ownership and commercial rights to assets. Many tools build on a large model from providers such as OpenAI or Anthropic. If in doubt, ask for the data processing agreement: it states where your data goes.
Questions about Kaedim
- Which AI model does Kaedim use?
- The maker of Kaedim does not publish which AI model sits underneath. Proprietary technology with artist control, not described as an LLM. According to Kaedim, your IP is not used for training. ISO 27001, encryption in transit and at rest, deletion on request with logs. According to the privacy statement, storage and processing in the US. Full ownership and commercial rights to assets.
- What does Kaedim cost?
- Trial $50 (7 days); Indie $400/month, Pro $1,200/month; Enterprise on request. Check the current price on the provider's website; rates change often.
- Who is Kaedim for?
- Kaedim is aimed at game development and graphic design & design. It fits work such as making assets: generating 3D models, textures, sprites, icons and UI from text, a sketch or your own art, in the style of the game; animation: having poses, in-betweens and physically plausible movement calculated, and converting video to motion capture; characters and dialogue: NPCs with a backstory, memory and voice that respond to the player in real time.
- What should I watch out for with AI in game development?
- Check per subscription what happens to your assets and prompts. Meshy and Convai may use your input and output to improve or train their services on standard plans (with Meshy you can opt out via support), Scenario does this on self-serve plans too and only contractually excludes it on Enterprise, and Ludo.ai reserves the right to train in its terms. On the free plan of Meshy, Meshy owns the output (use under CC BY 4.0 with attribution). Kaedim says it does not use your IP for training and is ISO 27001-certified, Cascadeur runs the AI tools locally and does not collect your animations as training data, and with Unity, training on your content is off by default. Most generative services store data in the US. Only put unreleased art, scripts or player data into a tool once a data processing agreement is in place, and for AI NPCs, check what the model might say to underage players.
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