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Perplexity AI
Game developmentPerplexity for Game Development
US AI search engine that delivers answers with source citations via its own Sonar models and external frontier models, with separate Enterprise agreements on data use.
Perplexity is not on our list for game development. Usable for general work, but first look at the options we recommend for game development.
- GDPR profileOur summary of what the provider itself publishes about your data: EU hosting possible, no training on your data for business use, and self-hosting available. Caution applies to a model with a documented problem, such as an investigation by a regulator. How we measure
- GDPR: Unknown
- QualityQuality from blind duels on LMArena: users choose between two anonymous answers. A difference of about 20 points is noticeable, a few points is noise. How we measure
- –Elo, independent
- Editorial scoreOur own assessment on 10 of suitability for professional work, price and privacy. This is a judgement, not a measurement; that is why it always sits alongside the Elo. How we measure
- 8,0
- Entry price
- Free
What Perplexity does in game development
- Asset creation: generate 3D models, textures, sprites, icons and UI from text, a sketch or your own art, in the style of the game
- Animation: have poses, in-betweens and physically accurate movements calculated, and convert video to motion capture
- Characters and dialogue: NPCs with backstory, memory and voice that respond to the player in real time
- Testing and prototyping: have AI agents playtest builds and report bugs, and build playable prototypes with an AI assistant in the engine
- Answers with source citations based on live web information
- Access to multiple frontier models within one subscription
- Deep Research and Labs for in-depth reports
- Enterprise: SOC 2 Type II, no training on business data
The maker of Perplexity publishes little about data protection. Ask about this before you put confidential game development data into it.
Confidentiality and GDPR
GDPR: UnknownCheck per subscription what happens to your assets and prompts. Meshy and Convai may use your input and output to improve or train their services on standard plans (with Meshy you can opt out via support), Scenario does this on self-serve plans too and only contractually excludes it on Enterprise, and Ludo.ai reserves the right to train in its terms. On the free plan of Meshy, Meshy owns the output (use under CC BY 4.0 with attribution). Kaedim says it does not use your IP for training and is ISO 27001-certified, Cascadeur runs the AI tools locally and does not collect your animations as training data, and with Unity, training on your content is off by default. Most generative services store data in the US. Only put unreleased art, scripts or player data into a tool once a data processing agreement is in place, and for AI NPCs, check what the model might say to underage players.
Enterprise plans and the Sonar API are not trained on customer data (SOC 2 Type II; API with zero data retention). For consumer accounts, data use for model improvement can be switched off in the settings.
Prices
Other models for game development
Claude for game developmentAnthropic · editorial 9.01506
Gemini for game developmentGoogle · editorial 8.61527
ChatGPT for game developmentOpenAI · edition 8.91485
Le Chat (Mistral) for game developmentMistral AI · editorial 8.41426We do not know of a professional tool for game development that openly runs on Perplexity.
Questions about Perplexity for game development
- Is Perplexity suitable for game development?
- Not specifically. Perplexity is not on our list for game development; it is broadly usable, but first look at the options we recommend for game development. Keep a professional in the loop for every use.
- May I put confidential data into Perplexity?
- Check what happens to your assets and prompts under each subscription. Meshy and Convai may, on standard subscriptions, use your input and output to improve or train their services (with Meshy you can opt out via support), Scenario does this for self-serve subscriptions too and only contractually excludes it for Enterprise, and Ludo.ai reserves the right to train in its terms. On the free plan of Meshy, Meshy owns the output (use under CC BY 4.0 with attribution). Kaedim says it does not use your IP for training and is ISO 27001-certified, Cascadeur runs the AI tools locally and does not collect your animations as training data, and with Unity, training on your content is switched off by default. Most generative services store data in the US. Only put unreleased art, scripts or player data into a tool once a data processing agreement is in place, and check what the model may say to minors when it comes to AI NPCs. Enterprise plans and the Sonar API are not trained on customer data (SOC 2 Type II; API with zero data retention). For consumer accounts, data use for model improvement can be switched off in the settings.
- What does Perplexity cost?
- There is Free (Free), Pro ($20 / month), Max ($200 / month), Enterprise Pro ($40 / seat / month). Check current prices on the official site.
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